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3D Stylized Female Character – Game Ready Model

This is a stylized character model I created from scratch in Blender.
The project involved 3D modeling, UV unwrapping, and texturing, aiming for a clean stylized anime look.
My focus was on achieving good proportions, appealing silhouette, and a hand-painted style that could work in games or animation.

The workflow included:

Base modeling and retopology in Blender

Simple UV mapping and baking

Texturing in Blender3D (hand-painted details)

Render setup with Wrkbench > Flat > Texture

This is part of my personal study series to improve character design and stylized art techniques.